Here’s a little detail that I think would be very interesting to see incorporated into the project that would certainly help out with the immersion.
Have you ever noticed that whenever Picard et al are using the main viewscreen for visual communications, occasionally they’ll do a low shot that shows both Picard and the subject? Here’s an example from Season 3’s “The Defector”:
Notice how Tomalak is seen in partial profile, at an angle comparable to our angle to Picard on his line of site? If the viewscreen handled the image as a television does, we would simply see the flat image of Tomalak as we see here:
This is because the viewer is actually holographic in nature, and projects an image within its bounds which is subject to perspective change based on the viewers’ field of view. This prevents the viewscreen from looking ‘flat’ (as it does in the Alpha video) and adds a bit more depth (literally) to the experience. Hope this helps!
I figured I’d post this too as I was doing a bit more research (thanks for that by the way as I have tons of schoolwork to do and discovering this project today was poor, poor timing) and noticed that the viewscreen is identified as “Holographic Main Viewscreen” in this plan and has a significant amount of depth to it:
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